MLB is clearly concerned about my/its
downloading problem -- or, more likely, about the uniformly negative attention it received today. I received an email from a VP of Communications at MLB this afternoon and was part of a conference call this evening.
During the call, MLB agreed that it had handled this issue in an "sub-optimal manner". Whatever it had done to alert customers to the potential problems during the DRM platform switchover was an "inelegant solution" and MLB "did not effectively" get the word out about the old DRM platform. I'd say it was a non-existent solution. To my knowledge, MLB changed DRM platforms and did absolutely nothing to inform its customers about the switch.
I have my suspicions that the solution put forth by MLB during the conference call would not have come about had my post not received the attention it did. The MLB representative heading the call did not confirm it; indeed, I didn't even ask. However, after thinking about my past dealings with MLB, I find it hard to believe that MLB knew about this problem, was concerned about it and was hard at work independently to find a solution that would satisfy its customers -- and that MLB was ready to roll out this solution at the exact moment that I posted my complaint.
In any case, whether for altruistic reasons or selfishly trying to save face, I appreciate MLB taking this issue seriously and working to find a decent solution.
What I was told is this:
Everyone who purchased a game download while MLB was on the old platform (prior to 2007) will be receiving an email (possibly within 48 hours) with a link that will allow the customer to re-download the game again -- for free. The MLB rep said they are working with a database of everyone who had ordered a game(s) and would be sending out emails very soon. It was unclear if, for example, you had purchased five games if you would receive five emails or one email with five links.
I was told that MLB is in the process of making all of these games -- both regular season and playoff games -- available again. The playoff games will take a little longer to restore, as they will be in a higher resolution.
Assuming all goes well, I will be happy to have the games again. However, this solution is far from ideal.
These new downloads will still have DRM protection, so customers will have to go to MLB.com for a license, as they always have. I asked if, since MLB allows customers to receive a license at only
three separate computers, that as people upgrade or replace their machines over time, they eventually could be left with no way to play the files on their
fourth computer, the MLB rep said "Yes, that's a problem."
Which means that the really cool games -- like the four games of the Red Sox 2004 ALCS comeback -- games that you revisit and replay many times -- are the most vulnerable to being lost in the future.
I suggested that MLB could simply make the files available for a strict download -- and if a few fans made an extra copy or two for their friends, just chalk that up to the cost of doing business. MLB pricing the current games it is selling at $1.99 per download and not the previous $3.95 would go a long way to prevent that. Most people would not balk at paying two bucks for a copy of a favorite game. But give them the game without any DRM strings attached. It would save MLB from any possible future headaches (like the one they are experiencing now) and will make the fan happy.
The MLB rep conceded this was a "valid point" and while it will not be MLB's policy in the foreseeable future, it was an argument that he said would likely have a lot of support, at both this evening's conference table and throughout MLB.
I asked the MLB rep if he could send some official statement to me about what the company will be doing, so I could include it in a blog follow-up. That should be arriving tomorrow.